Robin Marx's Writing Repository

BookReview

This review originally appeared on Goodreads on October 22, 2012.

Thieves' World: First Blood

Edited by Robert Lynn Asprin and Lynn Abbey (Editor) – Tor Books – December 1, 2003

Review by Robin Marx

The volume collects the first two Thieves' World anthologies, Thieves' World and Tales from the Vulgar Unicorn. While it was great finally having a chance to read these (previously long out of print) stories, I don't think many of them lived up to the great premise.

The Thieves' World I expected was quite similar to what was described in the Making of Thieves' World essay included in the book: a massive slum various sword & sorcery heroes call home, their adventures tangentially intersecting and their paths crossing. While there are some stories that deliver—those stories tend to be the highlights—there are surprisingly few actual thief protagonists, and far too much high fantasy mucking about with competing gods. Fritz Leiber is cited as an influence, but Thieves' World's city of Sanctuary is nowhere near as lush, decadent, and dangerous as Lankhmar, and few of the adventures found here have the same kind of personal stakes and gritty, street-level action of the Fafhrd and the Gray Mouser tales. The Making of Thieves describes a teeming hive of corruption that could play home to Conan, Elric, Karl Edward Wagner's Kane, etc., but then it has too many stories about humans acting directly as pawns for interventionist, physically manifested gods. This felt like a bait and switch to me. For something called “Thieves' World” there were surprisingly few heists; perhaps “Prophet's World” would have been a more appropriate title.

Perhaps it can be said that Thieves' World shows the fantasy genre in transition. It was released in 1979, when pure sword & sorcery was on the decline and Tolkien-inspired high fantasy (as embodied by Terry Brooks's The Sword of Shannara, released in 1977) was becoming increasingly commercially successful. I suspect that's the reason for the tension between the few gritty street-level tales and the more high flying epic stories. This is interesting from a genre history perspective, but not really what I was looking for. I don't think I'll go out of my way to seek out the sequel anthologies, as it appears that the competing pantheon aspect of the stories only grows more prevalent.

As a final note, the Kindle edition of this book is probably the most poorly formatted commercial e-book I've seen to date. There are numerous cases of OCR errors (spelling errors are particularly obnoxious in jargon-prone fantasy), several instances of strangely hyphenated words, and even a few snippets of missing text. While I didn't factor this into my rating, I expect better from a major publisher like Macmillan/TOR.

★★☆☆☆

#CapsuleReviewArchive #BookReview #SwordAndSorcery #Fantasy #RobertLynnAsprin #LynnAbbey #ThievesWorld

This review originally appeared on Goodreads on August 25, 2016.

Gloriana

By Michael Moorcock – Allison & Busby – April 1, 1978

Review by Robin Marx

This is an incredibly lush story about an idealized England. Albion has emerged from tyranny and into a Golden Age, brought about by its perfect queen, the titular Gloriana. As with most empires, there's corruption behind the scenes, however: the queen's advisor, Montfalcon, breaks quite a few eggs making the omelets necessary to keep Albion running while protecting her from his scheming. A careless mistake leads to hurt feelings and a growing sense of enmity that threatens to topple the whole kingdom.

The novel is tightly-plotted and evocative. Everything ties together and the twists and turns keep the reader guessing until the satisfying end. Even more than the plot, the richly described world is the main draw for this book, however. Moorcock crafts a world that I enjoyed visiting immensely. And although there are a few allusions to his Eternal Champion series, this novel stands alone, serving as an approachable introduction to his work. Highly recommended.

★★★★☆

#CapsuleReviewArchive #BookReview #Fantasy #MichaelMoorcock #Gloriana

This review originally appeared at Grimdark Magazine on August 25, 2024.

To Walk on Worlds

By Matthew John – Independently published – June 23, 2024

Review by Robin Marx

Wizards are dicks! Or at least that seems to be the core take-home message of To Walk on Worlds, the debut short fiction collection by occasional Grimdark Magazine contributor Matthew John. This volume collects 11 works of pitch black sword & sorcery: seven previously published stories and four never-before-seen. While alternate dimensions and planets feature heavily in the collected stories, they all share the same overall setting, with a few central characters reappearing across them. Looming especially large is Maxus, a ruthless sorcerer—or “meddler” in the setting’s parlance—on a never-ending quest for arcane supremacy.

The title story “To Walk on Worlds” sets the tone for the volume, introducing Maxus and demonstrating the lengths to which he will go to further his own dominance. When he pushes his luck too far in dealings with the local king, Maxus draws the ire of the monarch’s suspicious retainer General Playsus. Suddenly besieged and forced to think on his feet, Maxus uses a series of escalating dweomers to mercilessly crush his opposition and ensure his place at the top of the hierarchy.

Previously published in the tenth issue of Tales From the Magician’s Skull, “A Simple Errand” involves a fateful meeting between Maxus and another recurring protagonist, Lachmannon the Kael. Maxus springs the barbarian swordsman Lachmannon from a prison cell, whisking him away to another world to kill an alien god as part of one of Maxus’ inscrutable schemes. This story combines savage combat with bizarre, otherworldly vistas in the tradition of the best classic sword & sorcery adventures.

“The Circle” is one of the quieter stories in this volume. Fleeing from relentless pursuers, the archer Nylas wanders into ancient ruins in search of shelter. Cautiously joining a stranger’s campfire, he soon learns he has stumbled into a chilling magical trap. Apart from one truly nauseating instance of violence, “The Circle” focuses less on action and more on horror, depicting magic as something very clearly inimical to the natural world.

“The Gift of Gallah” is another tale in which contact with sorcery has unforeseen consequences. Seeking revenge against a taunting meddler called the Hooded One, Andwin plunges through the jungle in search of a mystical source of strength. In true monkey’s paw fashion, Andwin gets what he wants, but not in the way he hoped. Wizards are dicks.

Originally featured in A Book of Blades: Volume II, “Cries from a Sleeping City” is another adventure starring the barbarian Northman Lachmannon. The wealthy ruler of Zanzara hires a tavern full of sell-swords to scour the tunnels beneath the city, searching for the mythical Queen Vashka, thought to be an imprisoned immortal sorceress. Initially skeptical of the task, Lachmannon quickly learns that the tales of Vashka are true. To survive, he must fight to escape a nightmarish subterranean hellscape filled with cannibalistic “eaters” and unseen lurkers that use body-invading tentacles to drive their victims insane with bloodlust. The story is fast paced, with a fun menagerie of monsters and a dark streak a mile wide.

“Man of Xerus” chronicles another meddler’s attempt to walk on worlds. Through intense dedication and powerful magic, the sorcerer Vulka propels himself to another realm, hoping to bargain with a demon and return to his home planet more powerful than ever. In this story’s squirm-worthy body horror-filled finale, Vulka learns that there are far more diabolical foes than demons.

“A Final Errand” reunites Lachmannon and Maxus the Meddler for one more dimension-hopping adventure. Deeply wounded himself, Lachmannon drags a nearly incapacitated Maxus through monster-filled terrain hoping to acquire the “bug juice” that will allow Maxus to regain his magical powers. Much like “A Simple Errand,” the interplay between Maxus and Lachmannon is the highlight of the narrative. Neither fully trusts the other, but there’s a grudging, semi-antagonistic respect between the two that entertains. Despite the seemingly conclusive title of this story, this reader hopes the two cross paths again.

“The Meddler” is perhaps the most horrific story in To Walk on Worlds, and that’s saying something. Bizarre parasitic creatures stalk the wilderness outside an isolated farm house in which terrified young Shel huddles with her tearful little brother. Their parents are feared dead. Who should show up at the door but an injured Maxus, promising a safe escape if Shel is willing to venture out and fetch an arcane talisman from his tower. Shel is in a desperate situation, but everyone knows that you should never trust a meddler… “The Meddler” benefits from an appealing heroine that is easy to root for, supremely creepy monsters, and a tense atmosphere. Over the course of the story Maxus also reveals an important new side of himself.

“A Fate Worse Than Exile” is another survival story, this time involving an inveterate liar and cheat named Quent. Trapped in a bone cage with a sullen warrior that hates his guts, Quent must use any means at his disposal to escape his malicious captors and ensure his own passage off the hazardous, untamed island upon which he is marooned. In addition to bloody struggle and a generous helping of moral ambiguity, this tale features one of my favorite sword & sorcery tropes: the “dragon” that the reader can plainly recognize is, in actuality, a dinosaur.

Shel makes a welcome return in “A Chance Burden,” this time older and wearier than she was in “The Meddler.” No sign of her younger brother, but no obvious hint of past tragedy, either. This time she finds herself protecting an infant rescued from the arms of its slain mother. For reasons unknown, the duo are pursued by a squad of mercenaries led by a massive warrior with glowing red eyes. To make matters worse, wolves have begun to circle in the vicinity. Where the bulk of the stories in To Walk on Worlds features characters gleefully choosing expediency over more moral options, “A Chance Burden” features a heroine doggedly electing to do the noble thing, even in the face of certain death. Most of the collected stories function perfectly well as self-contained narratives, but “A Chance Burden” feels like it could easily be used to launch a full-length novel, should John choose to revisit it.

To Walk on Worlds concludes with “Black Harvest,” a cryptic and moody vignette in which a lone farmer is subjected to ominous and portentous questions by a menacing stranger. All the while, sinister tribal drums echo in the hills. The exchange recalls Anton Chigurh’s unnerving conversation with the gas station clerk in “No Country For Old Men.” The stranger’s motives and the full nature of the titular black harvest remain obscure, but we know they can’t be good.

Matthew John’s work is becoming a frequent sight in the top sword & sorcery and weird fantasy-oriented periodicals, but To Walk on Worlds bundles it together in one convenient package, where the connections and references between the stories can more easily be appreciated. The stories in To Walk on Worlds are grim, brutal, horrific, and bleak but also contain flashes of wonder and even humor. As strong a debut collection as this is, To Walk on Worlds also gives readers a sense that Matthew John is just getting started. Just remember: wizards are dicks.

#ReviewArchive #BookReview #SwordAndSorcery #MatthewJohn #ToWalkOnWorlds #GrimdarkMagazine #GdM

This review originally appeared at Grimdark Magazine on August 23, 2024.

I Was a Teenage Slasher

By Stephen Graham Jones – S&S/Saga Press – July 16, 2024

Review by Robin Marx

Set in 1989, I Was a Teenage Slasher is the first-person confessional of Tolly Driver, a disaffected youth living in the rural town of Lamesa, Texas. While fundamentally a decent person, Tolly has struggled with a sense of rootlessness since the untimely death of his father. Lamesa feels stifling and small, but college and prospects of a life outside of his hometown feel distant and unattainable. His plight goes from bad to worse after crashing a pool party, where his drunken awkwardness is punished with near-fatal hazing at the hands of his classmates. A sudden brush with the supernatural saves Tolly’s life but leaves him fundamentally changed. Tolly undergoes a strange transformation when night falls. A passenger in his own body, he witnesses himself commit horrible murders that he is powerless to stop. Tolly’s only friend Amber begins to suspect that he’s becoming a slasher: not merely a conventional serial killer, but a supernaturally enhanced murderer of the Michael Myers and Jason Voorhees variety. As the death toll rises, Tolly and Amber work together to test his newfound abilities and attempt to prevent future bloodshed.

I Was a Teenage Slasher combines a surprisingly poignant coming of age story with an exploration of the slasher horror subgenre. It avoids becoming too heavy-handed and on-the-nose, but the unwelcome transformation Tolly experiences feels like an allegory for puberty or some manner of gender awakening. The treatment of slasher tropes is likewise fascinating. Tolly does not simply don a mask and embark upon a quest for revenge, instead the slasher quality is transmitted, like vampirism or lycanthropy. In addition to preternatural resilience, in true slasher movie tradition Tolly gains the ability to cover more ground when hidden from his prey’s sight. Even reality starts to bend around him, as if the world is facilitating his inexorable urge to kill. Broken chainsaws roar to life with a single pull of the start cord. Teenagers who know they are being actively stalked irrationally elect to go skinny-dipping by moonlight. I Was a Teenage Slasher leaves the reader with unanswered questions about the supernatural phenomena at the heart of the narrative, but die-hard horror movie fans will find themselves nodding and grinning at how events develop over the course of the book.

Following so close on the heels of The Angel of Indian Lake, readers can’t be blamed for feeling a sense of déjà vu. Many familiar Stephen Graham Jones elements are present and accounted for. Apart from the slasher-centric plot, there’s a painfully realistic presentation of suffocating small-town life. Jones returns to poke at the “Final Girl” trope once again, and there’s even a horror movie-obsessed Native American girl as a supporting character. Lamesa feels like a distinct setting from the Indian Lake Trilogy’s Proofrock, however, and hapless Tolly has a very different voice than the wounded, combative Jade Daniels. While there are touches of the unreliable narrator here and there, I Was a Teenage Slasher is also written in a more plainspoken style, with less of the challenging impressionistic touch of Jones’ earlier works.

While it feels lighter and less intentionally literary than The Only Good Indians and the Indian Lake Trilogy, I Was a Teenage Slasher is a fun summer horror flick in novel form. Existing Jones fans are sure to enjoy the ride, and it also serves as an approachable introduction for newcomers curious about one of the genre’s hottest talents.

#ReviewArchive #BookReview #Horror #IWasATeenageSlasher #StephenGrahamJones #GrimdarkMagazine #GdM

This review originally appeared at Grimdark Magazine on August 12, 2024.

Conan: City of the Dead

By John C. Hocking – Titan Books – June 18, 2024

Review by Robin Marx

Conan: City of the Dead is a deluxe omnibus packaging of two pastiche novels by sword & sorcery veteran John C. Hocking: the fan favorite Conan and the Emerald Lotus and its long-awaited sequel Conan and the Living Plague. Conan and the Emerald Lotus was originally published by Tor Books in 1995 and has been out of print for roughly two decades. While Conan and the Living Plague was penned soon after the release of Emerald Lotus, a chain of unfortunate complications at the publishing end prevented the novel from receiving an official release until now, nearly 30 years after its creation.

Fans of Robert E. Howard’s enduring Conan the Barbarian character have long had a fraught relationship with the pastiche novels written by non-Howard authors. While there were occasional attempts to revive the stories in their original form as published in Weird Tales magazine—perhaps most notably by horror legend Karl Edward Wagner—in the decades following Howard’s death in 1936, the most ubiquitous editions of the stories were those produced under the stewardship of L. Sprague de Camp and Lin Carter. In addition to reprinting Howard’s work, de Camp and Carter took it upon themselves to complete Howard’s unfinished stories, rewrite stories featuring Howard’s other pulp heroes into Conan adventures, and even write wholly original tales starring the barbarian. As the Conan paperback series shifted to different publishers, other authors including Robert Jordan, Poul Anderson, and Harry Turtledove joined de Camp and Carter in contributing their own novel-length Conan adventures, to the extent that by the Tor Books era (1982-2004) pastiche works by other hands were much more readily available than the Howard stories that inspired them. Publishers Wandering Star and Del Rey upended all this beginning in 2003, collecting and releasing the Howard texts free of the modifications and embellishments of subsequent authors. For many Conan fans, this was their first opportunity to read the unadulterated texts, and it inspired a mini backlash against the pastiche novels, many of which diverged widely from Howard’s tone and characterization of Conan. Twenty years have passed, however, and it seems that Conan fans have begun to reevaluate the role and value of pastiche. While some pastiche novels are widely considered better left forgotten, others have become much sought after. Alongside installments by Karl Edward Wagner and John Maddox Roberts, Hocking’s Conan and the Emerald Lotus has become a lucky find for secondhand bookstore shoppers. The collected Conan: City of the Dead release by Titan Books makes Emerald Lotus and its long-lost sequel available to the general public at last.

Conan and the Emerald Lotus finds the titular barbarian coerced into working as an assassin for a twisted wizard hoping to eliminate a rival sorceress and steal her cache of emerald lotus powder, an addictive herbal substance that amplifies magical power while extracting a terrible physical cost from its users. Conan switches allegiances as soon as he manages to extricate himself from his employer’s curse, however. He sets out with the sorceress Lady Zelandra and her colorful retinue—tempestuous knife-throwing young maiden Neesa and a rotund, mute bodyguard named Heng Shih—escorting them into the forbidden deserts of Stygia in search of the source of the emerald lotus and the shadowy manipulator that controls its supply. Conan and the Emerald Lotus deals extensively with the price of power and the extreme lengths to which sorcerers will go to further their mastery of world-warping magic. While Lady Zelandra is a sympathetic character and an ally to Conan, Hocking makes it clear that her lust for power and dependency on the emerald lotus put her on the same grim path as her warped competitors, just not quite as far along.

Conan and the Living Plague is another dark adventure set into motion by evil sorcery. Now serving in a mercenary army, Conan and his comrade-in-arms Shemtare (a character briefly featured in Conan and the Emerald Lotus) are hired to pilfer riches from the vault of Dulcine, a city-state both ravaged by a lethal contagion and besieged by an invading army from without. The resulting adventure is a covert heist, with Conan and a handful of companions of varying levels of competency and trustworthiness venturing into territory in which a single misstep means instant death. Along the way Conan discovers that the epidemic is no natural malady, but instead an intelligent and malignant entity with a yearning for conquest.

Conan: City of the Dead delivers the sort of blood and thunder that sword & sorcery readers expect. Both collected books share relentless pacing, frequent and savage combat, and plentiful horrific elements. Where Conan and the Emerald Lotus features significant moments of cosmic horror—fans of the Cthulhu Mythos will recognize references in the mystical language intoned by the book’s sorcerers—Conan and the Living Plague leans especially hard on the otherworldly terror. The Living Plague is rendered in an intensely creepy and alien manner, and—as Conan is dismayed to learn—it’s not the worst thing lurking beyond the stars.

According to interviews, Hocking wrote Conan and the Emerald Lotus to address some of the flaws common in latter day pastiche and recapture some of the magic of the original Howard, and by that standard Conan: City of the Dead is a tremendous success. While other authors (e.g., Scott Oden) may more faithfully evoke Howard’s prose style, Hocking demonstrates a deep understanding of Conan as a character. He captures Conan’s explosive physicality, emphasizing his pantherish reflexes over sheer strength. And where lesser authors depict Conan as blithely fearless, through both novels Hocking shows Conan as experiencing fear, but not allowing himself to succumb to it. The ability to power through that fear and do what must be done is what separates Conan from his compatriots.

Readers who enjoy Conan: City of the Dead are strongly encouraged to seek out Hocking’s novella “Black Starlight.” Originally serialized in issues of Marvel Comics’ Conan the Barbarian from 2019-2020, the story was collected and re-released in 2023 as part of Titan Books’ ongoing Heroic Legends series of digital shorts. “Black Starlight” begins immediately after the conclusion of Conan and the Emerald Lotus, chronicling a further adventure of Conan with Lady Zelandra, Neesa, and Heng Shih in the wilds of Stygia. Not including “Black Starlight” as part of the Conan: City of the Dead package seems like a missed opportunity on Titan Books’ part but given the fact that they rescued it from falling into obscurity with their ebook release it seems uncharitable to grumble too much.

As a long-time fan of the character, it’s exciting to see Titan Books release both new novels starring Conan (e.g., Conan – Blood of the Serpent) alongside long out-of-print treasures like Conan and the Emerald Lotus. The inclusion of the never-before-seen Conan and the Living Plague sweetens the deal, making Conan: City of the Dead a must-buy even for those lucky readers who already own the original Emerald Lotus paperback. Newcomers to Conan are still advised to start with the original Robert E. Howard tales, but if you’ve devoured those and yearn for more, Conan: City of the Dead is the cream of the pastiche crop.

#ReviewArchive #BookReview #SwordAndSorcery #ConanTheBarbarian #ConanCityOfTheDead #ConanAndTheEmeraldLotus #ConanAndTheLivingPlague #JohnCHocking #GrimdarkMagazine #GdM

This review originally appeared at Grimdark Magazine on May 9, 2024.

Dark Dreams of Nilztiria

By D.M. Ritzlin – DMR Books – March 31, 2023

Review by Robin Marx

The follow-up to 2020’s Necromancy in Nilztiria, Dark Dreams of Nilztiria collects nine more sword & sorcery stories set in D.M. Ritzlin’s setting, Nilztiria. While several characters from the previous volume reappear—including Xaarxool the Necromancer, barbarian hero Avok Kur Storn, and Vran the Chaos-Warped (also featured in the 2023 novel, Vran the Chaos-Warped), the stories here are self-contained, and no prior experience with the characters or setting is needed to enjoy this volume.

Dark Dreams of Nilztiria starts off strong with the cover story, “More Blood.” A warrior awakens in a phantasmagorical arena, with no memory of the circumstances leading up to his imprisonment. With no time to pause for reflection, he faces a series of increasingly strange opponents: twin martial artists, a jester armed only with his index finger, even a walrus. All the while, the colosseum echoes with a repeated cry for “Blood! More blood!” The nameless warrior battles his way to the arena’s bloodthirsty spectator but is unprepared for what he finds. “More Blood” boasts an intriguing atmosphere and a killer finishing line.

“The Necromancer and the Forgotten Hero” centers on a cat and mouse game between the necromancer Xaarxool and Acclain Dorso, the new magistrate in charge of the Bureau of Sorcerous Affairs in the city of Desazu. The pair’s rivalry has taken a nasty turn, with Dorso dispatching an assassin and a series of summoned monsters after Xaarxool. As he attempts to flee Desazu, Xaarxool brings some protection, however, in the form of legendary warrior Hyallbor. Revived 500 years after his death, Hyallbor finds himself ambivalent about his new lease on life. While resurrection is common in fantasy fiction, the exploration of necromancy from one of its subjects felt refreshing.

Like the story before it, “The Head in the Globe” stars another of Ritzlin’s recurring heroes: Avok Kur Storn. Wandering through the forest, the barbarian hero is approached by an alluring young woman who begs him to retrieve her father’s severed head from the top of a massive tree. Avok learns that the head remains quite alive, imprisoned in a glass sphere through the magic of Syrakoss, a warlock hoping to extort magical knowledge from the head. Avok discovers that reclaiming the head is the easy part of his task, as he soon finds himself caught in a struggle between two sorcerous heavyweights, dealing with treachery and a host of bizarre creatures. Fast-paced and subtly humorous, “The Head in the Globe” covers a great deal of ground in a scant 18 pages.

“Crowned in Madness” presents a dungeon delve from hell. After choosing the wrong victim to waylay, failed bandit Rythe finds himself press-ganged into the service of the arrogant wizard Altogg Keldoum. Keldoum’s band of mercenaries are on an expedition to loot a magical crown from a dead king’s tomb, but careless tavern chatter catches the ear of Verohssa, High Priestess of the BDSM-flavored cult of Tuntilla, the Sadistic Maiden. Disaster strikes deep within the tomb and Rythe is caught between a rock and a hard place, trying to preserve his own life while Keldoum and Verohssa struggle to possess the crown. Hapless Rythe’s constantly shifting allegiances add a welcome touch of wry humor to what is otherwise a very gory and grim tale.

The shortest episode in the collection, “Diabolical Symphonies” follows the ruthless sorceress Ytra as she prepares a powerful magical incantation to get revenge on her long list of enemies and rivals (including Xaarxool and Avok Kur Storn). Epic spellcraft demands rare components, and Ytra must go to great lengths to enact her mystical vengeance. Magic is fickle at best, however, and the stakes are high for Ytra as she grapples with ancient sorcery. This story is sure to be appreciated by readers left cold by the safely reliable, almost scientific depiction of magic common in much modern fantasy fiction.

Another story starring Xaarxool, “The City the Gods Abandoned” finds the necromancer stranded in the otherworldly city of Vantophai after a magical mishap. A local ruler immediately approaches Xaarxool, attempting to coerce him into assisting his takeover of Vantophai. Sorcerers are even more resistant to compulsion than cats, however, and Xarxool decides to extract himself from the situation in spectacular fashion. “The City the Gods Abandoned” feels a little on the long side, but Xaarxool’s magical MacGuyver-like solution to his plight makes up for the slower scenes.

The longest story in Dark Dreams of Nilztiria at 40 pages, “Inside a Dead God’s Skull” has a suitably epic premise. Maniacal sorcerer Rothalzeng embarks on a mission of conquest, using a religious cult and the giant corpse of a dead god to further his aims. It’s up to Avok Kur Storn, Xaarxool’s ally Lodianux, and others to stand against Rothalzeng. While “Inside a Dead God’s Skull” includes some of the most impressive imagery in the book, it suffers from an overabundance of named characters and some pacing issues. Exciting but overstuffed, “Inside a Dead God’s Skull” might have worked better as a full-length novel.

Where “Crowned in Madness” prominently featured a cult devoted to the goddess of pain, “The Curse of Ambition” focuses on a competing religion dedicated to Veshakul’a, the goddess of death. Dantorol, a young adherent of the cult, finds himself disillusioned with the apparent complacency of his church’s superiors. When an opportunity to seize power presents itself, he takes it. While Dantorol succeeds in growing the cult, he must deal with other, unintended results. While slightly on the cryptic side, this story is another example of the recurring theme of a Ritzlin character getting what they want, “good and hard” (to paraphrase H.L. Mencken).

“The Demon’s Oak” is another story dealing with religion. An oak tree outside of Desazu becomes animated, declaring itself to be Arnvar, the god of earth and nature. A cult soon springs up around the tree, but some suspect the self-declared god has an ulterior motive. Famed mercenary Vran is hired to remove his client’s daughter Ulrika from the influence of the cult, but his task is complicated by the hidden powers of the being inhabiting the tree and the unpredictable effects that result when magic is cast in his presence. “The Demon’s Oak” packs a lot of adventure into 36 pages, without the inconsistent pacing of “The City the Gods Abandoned” and “Inside a Dead God’s Skull.”

The stories collected in Dark Dreams of Nilztiria are grim and gory, but occasionally glimmers of wry humor shine through. Many of the shorts have ironic endings, where the protagonist gets exactly what they sought, but with disastrous results. And while many sword & sorcery authors demonstrate a strong preference for either sorcery or sword (e.g., emphasizing plucky swordsmen while casting wizards as the perennial villains), Ritzlin gives equal “screen time” to both brawny and brainy protagonists. It’s also entertaining how his cast of characters seem to wander through each other’s adventures, either appearing directly through cameos or via off-hand references.

While the sorceress Ytra is a fun character who gets to star in her own story and pain cultist Verohssa makes for an entertaining antagonist, overall women tend to occupy a peripheral role in the stories contained here. Apart from Ytra and Verohssa, women tend to be either in need of assistance (e.g., Ulrika in “The Demon’s Oak”) or absent entirely. Readers hoping to read about, say, a quick-witted rogue who happens to be a woman are destined to be disappointed. Ritzlin has an engaging cast of recurring male heroes, perhaps adding another woman to the mix could address this imbalance.

Delivering swordplay and spellcasting in equal measure, Dark Dreams of Nilztiria has much to offer fans of dark fantasy. While—as presented in this book—Nilztiria seems somewhat amorphous and undefined as a fantasy setting, Ritzlin’s characters are both distinct and appealing.

#ReviewArchive #BookReview #SwordAndSorcery #DarkFantasy #Grimdark #DMRitzlin #DMRBooks #DarkDreamsOfNilztiria #GrimdarkMagazine #GdM

This review originally appeared at Grimdark Magazine on April 10, 2024.

The Angel of Indian Lake

By Stephen Graham Jones – S&S/Saga Press – March 26, 2024

Review by Robin Marx

Four years have passed since the events of Don’t Fear the Reaper, the second volume in Stephen Graham Jones’ Indian Lake Trilogy. As The Angel of Indian Lake opens, Halloween is coming to Proofrock, Idaho, but—still scarred by the Independence Day Massacre of eight years ago and the bloody rampage of serial killer Dark Mill South’s so-called “reunion tour” of four years past—the picturesque lake town is doing everything it can to downplay the spooky season. Fresh out of prison for a parole violation, Proofrock’s perennial scapegoat Jade Daniels is likewise keeping a low profile. Back in the only home she knows, as flawed and unwelcoming as it is, she ekes out a quiet life as the local high school’s history teacher. Proofrock is one town where the crimes of the past refused to stay buried, however. When a sheriff’s vehicle lost in the mountains during Dark Mill South’s killing spree is rediscovered, a high school student’s quad-copter drone footage also reveals a number of fresh corpses in the immediate vicinity, including students of Jade’s. Try as she might to avoid becoming sucked in to the bloody affair, a subsequent daylight murder on the high school’s doorstep demands Jade’s immediate attention. Chaos erupts, bodies fall, and the legendary Angel of Indian Lake from Proofrock’s frontier days lurks around the periphery.

Much like Don’t Fear the Reaper, The Angel of Indian Lake takes place in an extremely compressed span of time: immediately before, during, and after Halloween. The pacing is similarly relentless, but the stakes are higher than ever. Not only is Proofrock itself facing an existential threat, Jade must put herself in harm’s way to to protect the few surviving residents of Proofrock that hardened and traumatized Jade has allowed herself to love. While she has become somewhat (understandably) ambivalent to horror movies after being immersed in so much real-life carnage over the past eight years, once again Jade puts her encyclopedic knowledge of slasher flicks and their tropes to work in an effort to live to see another day.

As with the first two books in the Indian Lake Trilogy, Jade remains the wounded but defiant heart of the narrative in The Angel of Indian Lake. Each of the books depends heavily on their nuanced portrayals of a misunderstood and neglected misfit that has a tendency to vehemently reject the few helping hands extended in her direction out of fear of betrayal. Misanthropic characters are difficult to get right, and are always at risk of being found frustrating or unlikable by readers, but Jade has always been rendered with such aching empathy that the audience can’t help but share her fears and see past the bulletproof shell she has constructed around herself. Jones describes her as the girl whose heart is too big for her body, and the success of the books (and popularity of “Jade Daniels is my Final Girl” T-shirts) has made it clear that she resonates with many readers. At her core, Jade remains the same complicated character that won over readers with her first appearance in My Heart is a Chainsaw, but she has matured and grown. She’s still as rebellious as ever, but time, therapy, and the support of her chosen family have rounded off some of her edges, creating a more polished and even-tempered version of herself. And where previously readers were only provided occasional glimpses directly into Jade’s mind via horror film-related essays submitted to her high school high school teacher, The Angel of Indian Lake shifts from the third person to a first-person perspective, with Jade herself as the narrator. Constantly under pressure as she struggles for her life, Jade’s mind runs a mile a minute, thoughts swirling with movie trivia, hopes, fears, assumptions, misinterpretations, and jumped-to conclusions. Her stream-of-consciousness perspective is sometimes a challenging one, as it’s occasionally difficult for the reader to distinguish actual events from flights of fancy, but the intimacy of her perspective enhances the experience. Jade and her horror-drenched worldview are the highlight of these books, making the move to first person perspective a wise storytelling choice.

While it was certainly present in the previous volumes, Jones’ masterful and empathetic characterization of supporting characters is particularly noticeable in The Angel of Indian Lake. Like Jade, her best friend Letha and her husband Sheriff Banner have also grown into themselves while doing their best to cope with Proofrock’s numerous tragedies. While the characters’ dialogue is by turns moving, wry, or devastating, Jones also manages to communicate so much through understatement, words left unsaid, and subtle body language.

In the Acknowledgments section of the book, Jones frankly discusses the challenges he faced writing The Angel of Indian Lake. While it must have been an intimidating task attempting to live up to the fan expectations accumulated with the first two books, it was surprising to see how little material he had prepared ahead of time. None of this blank space was obvious while reading the book, the ease with which Jones picked up plot threads from the first two volumes and interwove them with new events made it seem like he had everything exhaustively planned from the start. Minor characters have surprising destinies and seemingly throwaway elements receive unexpected payoffs. Jones makes executing a satisfying horror trilogy look easy, in a way that very few authors to date have managed.

With The Angel of Indian Lake, Jade Daniels’ story gets the ending it deserves. Expect award nominations to follow.

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This review originally appeared at Grimdark Magazine on March 26, 2024.

Neither Beg Nor Yield: Stories with S&S Attitude

Edited by Jason M. Waltz – Rogue Blades Entertainment – January 26, 2024

Review by Robin Marx

The definition of Sword & Sorcery is a perennial topic of discussion in related forums. While the unacquainted often use the term to label any variety of fantasy fiction containing edged weapons and magic, fans usually have a very specific style of story in mind: one that hews closer to the blood and thunder-filled stories by Conan creator Robert E. Howard rather than the more genteel work of J.R.R Tolkien. Despite reasonably widespread agreement among enthusiasts of what stories and characters can be categorized as Sword & Sorcery, it becomes surprisingly tricky to nail down what, precisely, differentiates S&S from other varieties of fantasy. Sword & Sorcery stories tend towards grittiness and the horrific, but so do Dark Fantasy and Grimdark. Is a barbarian or thief hero required? Must magic always be treacherous and evil? Must the stakes be personal and localized, or can an S&S story be epic in scope? In his introduction to Neither Beg Nor Yield: Stories with S&S Attitude, editor and Rogue Blades Entertainment proprietor Jason M Waltz sidesteps the endless hair-splitting. He makes a convincing argument that Sword & Sorcery is all about attitude. S&S heroes stubbornly cling to life, no matter how the odds are stacked against them. According to Waltz, “Sword & Sorcery is a clenched fist thrust into the sky, a raised middle finger in the face of the Unknown, an epithet spat into the dirt through a rictus of bared teeth.” At 446 pages in length, Neither Beg Nor Yield brings together 20 stories showcasing this vigorous and defiant attitude. While story quality is uniformly high, in the interest of brevity this review focuses on a subset of stories either expected to appeal to Grimdark fans or those that demonstrate the breadth of the anthology.

“Prince of Dragons” by William King is one of the outstanding entries of the early portion of the book. King is a prolific contributor to Games Workshop’s Black Library fiction line, and is particularly celebrated for his Gotrek & Felix novels. Here he provides an origin story for his own original hero, Kormak. After massacring his entire village, the infernal Prince of Dragons leaves young Kormak with a promise that some distant day, at a time of the demon’s choosing, the Prince would return to claim Kormak’s life. While Kormak is taken in by the Order of the Dawn and trained in the art of monster-slaying, the Prince of Dragon’s threat is never far from his mind. The story traces several formative episodes in Kormak’s life leading up to his lethal reunion with the demon. “Prince of Dragons” has a compelling sense of grim inevitability throughout, and while I’ve read other Kormak stories by King in the past, this particular story has convinced me that I must investigate further.

While many of the stories in Neither Beg Nor Yield stick to familiar Northern or Western European-inspired settings, feudal Japan is used as the backdrop for two contributions. “Hunters and Prey” by C.L. Werner, another popular Black Library writer, is a new tale featuring wandering ronin warrior Shintaro Oba. While Oba frequently appears in issues of Tales from the Magician’s Skull, Waltz notes that the character’s initial introduction was in Rogue Blades’ Rage of the Behemoth anthology. “Hunters and Prey” has Oba on the trail of a diabolical spider demon while Oba is, himself, in turn being stalked by a relentless bounty hunter. Glen Cook (The Black Company, etc.) provides the other samurai-themed entry with “Isekai Sengokumonogatari.” War veteran Shinzutoro finds himself tasked with escorting three orphaned noble children and their guardian through bandit- and monster-infested wilderness. Nearly everyone Shinzutoro encounters on the trail proves threatening, and he senses fairly early on that his travel companions are likewise not what they seem. The Japanese trappings of both stories offer a refreshing change of scenery while still delivering the horror-tinged action expected by Sword & Sorcery fans.

Waltz’s introduction-cum-manifesto argues that attitude is everything when it comes to Sword & Sorcery, so it’s perhaps no surprise that some of the entries in this book reject the conventional tropes of the sub-genre. Set in our era, “Suspension in Silver” by Eric Turowski features a massive biker (a modern-day barbarian?) desperately fighting against a pack of werewolves driven to recruit him. Joe R. Lansdale’s “The Organ Grinder’s Monkey” ranges even further afield, with two mechanics embarking on an inter-dimensional journey (via Chevy) to stop a giant trike-riding monkey’s misguided revenge against the men who killed the monkey’s sloth lover. Neither story is what most readers would typically expect to find in an anthology of this type, but the sort of fierce determination in the face of overwhelming odds lauded in Waltz’s introduction is undeniably present.

“The Last Vandals on Earth” is a gritty historical fantasy by Steven Erikson, of Malazan Book of the Fallen fame. Narrated in the first person by their cook Ulfilas, this story chronicles a small band of misfit Vandals living recklessly for loot and excitement with seemingly the entire world against them. “The Last Vandals on Earth” pairs wry humor with graphic combat as the last Vandals prepare to sell their lives dearly.

A Hanuvar adventure not included in last year’s Lord of a Shattered Land or The City of Marble and Blood, Howard Andrew Jones’ “Reflection From a Tarnished Mirror” was an especially welcome entry. While working to free his Volani countrymen from enslavement at the hands of the oppressive Dervan Empire, fugitive general Hanuvar encounters an impostor masquerading as himself. Further investigation reveals that the man is a soldier with a brain injury that has had Hanuvar’s personality sorcerously overlaid upon his own: an experimental Dervan plot to track the real Hanuvar by creating a mental duplicate that acts and thinks like the original. Deep behind enemy lines, Hanuvar has the delicate task of working with the tragically addled impostor to free the Volani slaves while simultaneously avoiding the scrutiny of the Dervans hunting them both. While nobler in intentions and character than many of the frequently mercenary-minded protagonists in this book, Hanuvar shares their grit and indomitable spirit.

Adrian Cole’s “Maiden Flight” is a truly fitting finale for Neither Beg Nor Yield. Grievously wounded on the battlefield, viking warrior Ulric Wulfsen finds himself chosen for Valhalla by a newly-minted Valkyrie. Ulric and the Valkyrie find themselves at an impasse; Ulric still clings to life and refuses to accept death, while the Valkyrie has no choice but to forcibly escort her unwilling charge to the afterlife or risk being stripped of her divine status and exiled. The struggle between the pair escalates until Ulric finds himself in defiance of Odin himself. While a dogged refusal to capitulate to death is a common hallmark in all of the stories included in this anthology, “Maiden Flight” in particular effectively embodies the “S&S attitude” described by Waltz in his introduction.

Publisher of 15 books over the span of nearly two decades, Rogue Blades Entertainment has been a steadfast supporter of 21st century Sword & Sorcery fiction. Neither Beg Nor Yield is intended to be the final Rogue Blades anthology and the capstone of Jason Waltz’s editing career. Packed with thundering adventure from a wide variety of authors, Neither Beg Nor Yield sends Rogue Blades off on a triumphant note.

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This review originally appeared at Spiral Tower Press on September 2, 2023.

Looking Glass Sound

By Catriona Ward – Tor Nightfire – August 2023.

Review by Robin Marx

“If you don’t bring up those lonely parts This could be a good time” -Interpol, “Leif Erikson”

Since the 2015 release of her debut novel Rawblood, Catriona Ward has established herself as a writer to be watched. Subsequent novels have been unleashed in rapid succession, bringing her numerous accolades. She is the three-time winner of the August Derleth Award for Best Horror Novel, for example, an achievement unmatched by any other woman writer. Her 2021 novel The Last House on Needless Street is still enjoying a great deal of buzz among readers and critics, and new release Looking Glass Sound seems destined to keep Ward’s name at the vanguard of the horror fiction community.

When his father inherits a cottage in coastal Maine, 16-year-old Wilder Harlow finds himself caught up in a summer that will forever alter the course of his life. Socially awkward and painfully sensitive, Wilder nevertheless finds himself swiftly drawn into an intense friendship with two local teens, Nat and Harper. Abandoned by his mother, fisherman’s son Nat spends his days outdoors, seemingly reluctant to spend time at home. Harper plays at witchcraft—perhaps to exert more control over her troubled family life—and has already developed a thirst for alcohol that goes beyond her friends’ youthful experimentation with drink. The three lonely friends discover the companionship that they so desperately need in each other, vowing to meet again in future summers. Despite their optimistic oath, the triad is short-lived, however. People have been quietly disappearing from Whistler Bay for years, and threatening Polaroid photos of a knife held to the throats of sleeping children have turned up on multiple occasions. When a shocking link between the teens and the so-called Dagger Man of Whistler Bay is revealed the following summer, the friendship is torn asunder. Even after going their separate ways, the events of Whistler Bay follow the trio for the rest of their lives.

Looking Glass Sound involves a great deal of literary experimentation. Unreliable narration in particular plays a prominent role. Wilder becomes a writer, his entire career fixated upon the summers in Whistler Bay and their aftermath, and much of the text is presented as chapters from his unpublished memoir. Perspectives shift throughout the book, and there’s also a recurring thematic emphasis on storytelling. When Wilder asks Nat about a quirk of Harper’s, he casually responds that it’s “not my story to tell.” It’s a brief passage, presented without any obvious significance, but the concept of ownership of stories—who has the “right” to tell them—is one Ward returns to again and again within the book.

While the puzzle-like construction and misdirection of Looking Glass Sound are clever, I found myself more struck by the emotional dimension of the book. The way the characters interact with each other feels brutally real and raw, and because the book follows them over the course of decades, the reader sees Wilder and friends change and grow. The explosive, white-hot infatuations and arguments of their younger years give way in adulthood to frustrated longing and smoldering grudges. Looking Glass Sound has an intimate cast of characters—one could even call it crowded, even claustrophobic—and their separations and reunions over the years result in a melancholy mélange of missed opportunities, interrupted romances, regrets, and awkwardness. The circumstances surrounding the Dagger Man tragedy leave each of the characters laden with trauma and grief, but they find themselves not just haunted by the dead, but each other. Words unspoken, kisses unstolen, and disagreements unresolved all take on weight as years accumulate in the story.

The initial premise of Looking Glass Sound feels a bit like it could have been taken from a scrap filched from Stephen King’s desk, and some readers have expressed frustration with how Ward blurs the line between actual and imagined events. However, despite Ward’s trickiness, attentive readers should be able to navigate the layers and twists. My central complaint would be that the book tends to neglect the horror half of literary horror. Apart from infrequent moments of supernatural peril (which do include an excellent climax, to Ward’s credit), this book left me more sad than frightened. That being said, the empathy and authenticity with which Ward’s walking wounded characters are rendered is thoroughly engrossing. It’s never stated in so many words, but “we haunt each other” is the core message I took away from the book.

#ReviewArchive #BookReview #Horror #LookingGlassSound #CatrionaWard #SpiralTowerPress

This review originally appeared at Grimdark Magazine on December 23, 2023.

The Doom of Odin

By Scott Oden – St. Martin's Press – December 19, 2023

Review by Robin Marx

Third and final volume in the GRIMNIR SAGA, The Doom of Odin begins where many tales would end. The year is 1347, and Grimnir—the last skraelingr (i.e., orc)—has doggedly tracked his nemesis to Rome, a dying city decimated by the black plague. After nearly 130 years of pursuit, it is there that he plans to fulfill his oath to destroy the resurrected wyrm Níðhöggr, Odin’s chosen weapon and the ancient enemy of Grimnir’s people. As he’s closing in on Níðhöggr’s lair, however, Grimnir is felled by a crossbow bolt loosed by a terrified mercenary. Just like that, a legendary warrior seasoned by a thousand years of battle is snuffed out by a single lucky shot.

Grimnir awakens in Nástrond, a grim realm at the base of the World Tree Yggðrasil. A dark mirror of the humans’ Valhalla, Nástrond is where Grimnir’s extinct people feast, intrigue, and brawl. The family reunion is an acrimonious one, however, as his parents, cousins, and myriad half-brothers despise him as an upstart outsider. The contempt is mutual, as Grimnir feels his fellows have strayed from Loki’s path, more concerned with social jockeying and establishing petty kingdoms than honing each other through constant warfare in preparation for Ragnarök. A treacherous ambush cuts short Grimnir’s afterlife, but while “slain” souls in Nástrond are typically revived a few hours later, Grimnir instead finds himself unceremoniously shunted back into the world of the living. Subsequent deaths catapult Grimnir back and forth between Rome and the Worlds Below, where he doggedly pursues his goals in parallel. In the world of the living, he continues his quest to destroy Níðhöggr and thwart the wyrm’s master, Odin. When in the afterlife, Grimnir strives to discover the source of his mysterious resilience and the role he is destined to play in the final battle of Ragnarök.

Norse mythology figured heavily in both A Gathering of Ravens and Twilight of the Gods. But while the gods and creatures of Scandinavian folklore were marginalized by the encroachment of Christianity in the first two volumes of the GRIMNIR SAGA, having so much of the final book’s action take place in otherworldly realms allows Scott Oden to pull out all the stops, delivering a phantasmagorical epic packed with Scandinavian spirits and monsters. In The Doom of Odin humans are mostly anonymous rabble rather than the central characters they were previously. Instead, Grimnir finds himself struggling against the souls of his vanquished race, fey witches, undead draugar, winged murder-crones, giants, and Odin himself. While the story is consequently less grounded in our historical world than previous volumes, the cosmic elements feel like a natural escalation at this point in the narrative. Oden creates the sense that not only is Ragnarök nigh, it’s also just two steps away.

After following Grimnir’s exploits over two books as the sole surviving skraelingr, it was fascinating seeing him thrown in among his own people. Grimnir’s cocksure bravado and casual cruelty seem ubiquitous among his kind; they act like jackals, constantly circling each other, waiting for an opening to strike. While the skraelingar clearly share a certain base disposition, their personalities are given enough nuance to keep them from feeling one-dimensional. The fierce warrior woman Skaði is a special highlight, especially after seeing Grimnir mostly interact with smaller, more fragile human women in the previous books.

Even compared to the first two volumes, The Doom of Odin revels in vicious, graphic violence. Skulls are smashed and entrails are spilt, and it’s all rendered in vivid detail. Much like the story’s stakes had been raised, it felt like the brutality had been taken up a few notches as well. This wasn’t a negative point for me, if anything it created the sense that Grimnir was truly unchained for the first time, giving in to his empowering rage in a way most works of entertainment warn against. Sensitive readers might find themselves skimming some passages, however.

A minor issue I had with The Doom of Odin is that the cast of characters is considerably larger than before, and Old Norse mythological terms more frequently encountered. There were occasions when I had trouble keeping track of who some of the minor characters were, or what a given branch of the World Tree signified. It was only upon finishing the book that I discovered that a combination glossary/dramatis personae had been tucked away in the back. This appendix would have smoothed over the few rough patches in my reading journey if only the book had drawn my attention to it earlier, perhaps in a table of contents.

Packed with world-shaking events and operatic struggle, The Doom of Odin is an immensely satisfying conclusion to Grimnir’s saga. One of grimdark’s most compelling characters gets exactly the bloody send-off he deserves. Grimnir’s tale couldn’t have ended any other way.

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