Robin Marx's Writing Repository

BookReview

This review originally appeared on Goodreads on September 5, 2019.

The Ballad of Black Tom

By Victor LaValle – Tordotcom – February 16, 2016

Review by Robin Marx

This novella is a companion piece to H. P. Lovecraft's “The Horror at Red Hook.” While the original story focused on a New York detective named Malone and his investigation of the rich, aging occultist Robert Suydam, this book introduces a new character named Charles Thomas Tester to the mix. “The Horror at Red Hook” is one of the more racist Lovecraft stories—full of “swarthy” types of various ethnicities up to no good—and Victor LaValle counters this by centering the African American perspective. The result is sort of an inversion of the original tale, elevating racism as one of the multiple horrors in the story and turning the original protagonist into one of the villains.

The writing was generally fine, but the story was a bit sleight. “The Horror at Red Hook” isn't particularly interesting as Lovecraftian source material, so it's a little baffling why it was chosen as a story. The above-average racism is basically the only element recommending it for use in a progressive reaction to Lovecraft. And while Cthulhu doesn't play a role in “The Horror at Red Hook,” he's been shoe-horned in here. His inclusion seems more like fan-service, or something especially blatant to clue in those unfamiliar with Lovecraft's work of the connection. It just seemed a little extraneous to me.

“The Ballad of Black Tom” interweaves interestingly with “The Horror at Red Hook,” providing a more intimate view of events elided in the original story, but it's also lacks subtlety in places. The racist abuse faced by Charles Tester is horrific, but it also felt that the story lacked the page count to handle his descent into villainy in a realistic manner. I see it singled out for praise in other reviews, but the “Every time I was around them, they acted like I was a monster. So I said goddamnit, I’ll be the worst monster you ever saw!” line is so cheesy and on-the-nose.

Overall I liked this story and thought the confrontation of racism in Lovecraft's work was interesting, but I can't help feel there was a missed opportunity. By all means, confront retrograde elements in Lovecraft's work, but “The Horror at Red Hook” is one of the lesser works in the canon. Deconstructions tend to work best when they target a great piece of art, not one that even die-hard Lovecraft fans are lukewarm on.

★★★☆☆

#CapsuleReviewArchive #BookReview #Horror #TheBalladOfBlackTom #VictorLaValle #HPLovecraft #CthulhuMythos

This review originally appeared on Goodreads on September 6, 2021.

Paperbacks from Hell: The Twisted History of '70s and '80s Horror Fiction

By Grady Hendrix – Quirk Books – September 19, 2017

Review by Robin Marx

This is a brisk, thoroughly entertaining look at the heyday of straight-to-paperback horror fiction. Grady Hendrix is often snarky about the books and the over-the-top excesses of their plots, but his affection and enthusiasm for the subject material comes across loud and clear. This book also deserves praise for the attention devoted to lurid cover artwork and skilled artists that played such a critical role in moving these books off the shelves. This book is an easy recommendation for any horror fan. It will make you want to scour your local used bookstore.

★★★★☆

#CapsuleReviewArchive #BookReview #Horror #PaperbacksFromHell #GradyHendrix

This review originally appeared on Goodreads on November 6, 2021.

The Only Good Indians: A Novel

By Stephen Graham Jones – S&S/Saga Press – July 14, 2020

Review by Robin Marx

Brisk and thoroughly entertaining, this horror novel centers on four Native American men stalked by a vengeful spirit ten years after shooting a pregnant elk.

The pace and narrative are both extremely engaging, but the highlight for me was the characterization. The characters grapple with their ethnic identity, poverty, lifestyle choices, and feelings of obligation to and entrapment by the reservation from which they all originate. Their view of the world vividly comes across through the prose and choice in metaphors.

The only real issue I had was close to the end of the book, where an incredibly tense and bloody sequence is followed by…an extended one-on-one basketball tournament. While I understand what the author was trying to do, it wasn’t very interesting for this non-sports fan and killed much of the momentum built up during the preceding chapter. The book still has a satisfying conclusion, but the basketball stuff felt tedious and extraneous.

Overall, this book was exceptionally well done and I look forward to reading more by the author.

★★★★☆

#CapsuleReviewArchive #BookReview #Horror #TheOnlyGoodIndians #StephenGrahamJones

This review originally appeared on Goodreads on April 17, 2021.

The Life and Tryals of the Gentleman Pirate, Major Stede Bonnet

By Jeremy R. Moss – Captain's Row Books – September 15, 2020

Review by Robin Marx

“Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats.” (H. L. Mencken)

This biography tells the tale of one such normal man, an English plantation owner from Barbados who decides to buy a small ship, outfit it with cannons, and take to a life of piracy. The reasons for the change in vocation are absent from the historical record and unclear. The author suggests sympathies with the Jacobite rebellion or an unsatisfying home life; he leaves his wife and small children and never returns.

While it gets off to an intriguing start and the book seems effectively researched, throughout it I couldn't shake the feeling that Stede Bonnet was not a very apt selection for full length biographical treatment.

He didn't seem like a very successful pirate, for one. Because he lacked any experience with shipboard command he quickly gets critically injured in an ill-considered battle with a Spanish Man-of-war. Perhaps recognizing that Bonnet has no idea what he's doing, famed pirate Edward “Blackbeard” Thatch quickly usurps command of his ship, relegating Bonnet to a passenger on his own vessel. Bonnet remains in this situation for roughly half the book, lacking any apparent agency. He is quite literally “along for the ride.”

After he parts ways with Thatch, Bonnet does manage to take some ships and engage in some plunder, but his exploits didn't seem particularly noteworthy compared to the other pirates mentioned in passing. He is a “Gentleman Pirate” because of his breeding, not due to any particular gallantry on the high seas. He doesn't seem to have been a particularly violent pirate, but then again most historical pirates weren't as bloodthirsty as literature and Hollywood would suggest.

Towards the end of his piratical career, Bonnet halfheartedly angles for a royal pardon but continues to board and steal from passing ships. Inevitably he gets captured and put on trial, and without spoiling things too much, he does not comport himself in a particularly manly or defiant way.

I have no complaint about the book's writing, just the choice in subject. Apart from the inciting mystery (i.e., what made this man drop everything to become a pirate?), he doesn't seem to have done enough to justify a whole book written about him. There doesn't seem to be enough historical documentation to make him anything more than a cipher. It seems like he was in over his head throughout his piratical career, but without diaries or other records of his thoughts and motivations it's difficult to come away from this book with any kind of moral or other instructive lesson.

This book is brief and competently written, but I wish I had spent my time reading about a more interesting and fully documented pirate.

★★☆☆☆

#CapsuleReviewArchive #BookReview #Nonfiction #History #JeremyRMoss #TheLifeAndTryalsOfTheGentlemanPirateMajorStedeBonnet

This review originally appeared on Goodreads on October 22, 2012.

Thieves' World: First Blood

Edited by Robert Lynn Asprin and Lynn Abbey (Editor) – Tor Books – December 1, 2003

Review by Robin Marx

The volume collects the first two Thieves' World anthologies, Thieves' World and Tales from the Vulgar Unicorn. While it was great finally having a chance to read these (previously long out of print) stories, I don't think many of them lived up to the great premise.

The Thieves' World I expected was quite similar to what was described in the Making of Thieves' World essay included in the book: a massive slum various sword & sorcery heroes call home, their adventures tangentially intersecting and their paths crossing. While there are some stories that deliver—those stories tend to be the highlights—there are surprisingly few actual thief protagonists, and far too much high fantasy mucking about with competing gods. Fritz Leiber is cited as an influence, but Thieves' World's city of Sanctuary is nowhere near as lush, decadent, and dangerous as Lankhmar, and few of the adventures found here have the same kind of personal stakes and gritty, street-level action of the Fafhrd and the Gray Mouser tales. The Making of Thieves describes a teeming hive of corruption that could play home to Conan, Elric, Karl Edward Wagner's Kane, etc., but then it has too many stories about humans acting directly as pawns for interventionist, physically manifested gods. This felt like a bait and switch to me. For something called “Thieves' World” there were surprisingly few heists; perhaps “Prophet's World” would have been a more appropriate title.

Perhaps it can be said that Thieves' World shows the fantasy genre in transition. It was released in 1979, when pure sword & sorcery was on the decline and Tolkien-inspired high fantasy (as embodied by Terry Brooks's The Sword of Shannara, released in 1977) was becoming increasingly commercially successful. I suspect that's the reason for the tension between the few gritty street-level tales and the more high flying epic stories. This is interesting from a genre history perspective, but not really what I was looking for. I don't think I'll go out of my way to seek out the sequel anthologies, as it appears that the competing pantheon aspect of the stories only grows more prevalent.

As a final note, the Kindle edition of this book is probably the most poorly formatted commercial e-book I've seen to date. There are numerous cases of OCR errors (spelling errors are particularly obnoxious in jargon-prone fantasy), several instances of strangely hyphenated words, and even a few snippets of missing text. While I didn't factor this into my rating, I expect better from a major publisher like Macmillan/TOR.

★★☆☆☆

#CapsuleReviewArchive #BookReview #SwordAndSorcery #Fantasy #RobertLynnAsprin #LynnAbbey #ThievesWorld

This review originally appeared on Goodreads on August 25, 2016.

Gloriana

By Michael Moorcock – Allison & Busby – April 1, 1978

Review by Robin Marx

This is an incredibly lush story about an idealized England. Albion has emerged from tyranny and into a Golden Age, brought about by its perfect queen, the titular Gloriana. As with most empires, there's corruption behind the scenes, however: the queen's advisor, Montfalcon, breaks quite a few eggs making the omelets necessary to keep Albion running while protecting her from his scheming. A careless mistake leads to hurt feelings and a growing sense of enmity that threatens to topple the whole kingdom.

The novel is tightly-plotted and evocative. Everything ties together and the twists and turns keep the reader guessing until the satisfying end. Even more than the plot, the richly described world is the main draw for this book, however. Moorcock crafts a world that I enjoyed visiting immensely. And although there are a few allusions to his Eternal Champion series, this novel stands alone, serving as an approachable introduction to his work. Highly recommended.

★★★★☆

#CapsuleReviewArchive #BookReview #Fantasy #MichaelMoorcock #Gloriana

This review originally appeared at Grimdark Magazine on August 25, 2024.

To Walk on Worlds

By Matthew John – Independently published – June 23, 2024

Review by Robin Marx

Wizards are dicks! Or at least that seems to be the core take-home message of To Walk on Worlds, the debut short fiction collection by occasional Grimdark Magazine contributor Matthew John. This volume collects 11 works of pitch black sword & sorcery: seven previously published stories and four never-before-seen. While alternate dimensions and planets feature heavily in the collected stories, they all share the same overall setting, with a few central characters reappearing across them. Looming especially large is Maxus, a ruthless sorcerer—or “meddler” in the setting’s parlance—on a never-ending quest for arcane supremacy.

The title story “To Walk on Worlds” sets the tone for the volume, introducing Maxus and demonstrating the lengths to which he will go to further his own dominance. When he pushes his luck too far in dealings with the local king, Maxus draws the ire of the monarch’s suspicious retainer General Playsus. Suddenly besieged and forced to think on his feet, Maxus uses a series of escalating dweomers to mercilessly crush his opposition and ensure his place at the top of the hierarchy.

Previously published in the tenth issue of Tales From the Magician’s Skull, “A Simple Errand” involves a fateful meeting between Maxus and another recurring protagonist, Lachmannon the Kael. Maxus springs the barbarian swordsman Lachmannon from a prison cell, whisking him away to another world to kill an alien god as part of one of Maxus’ inscrutable schemes. This story combines savage combat with bizarre, otherworldly vistas in the tradition of the best classic sword & sorcery adventures.

“The Circle” is one of the quieter stories in this volume. Fleeing from relentless pursuers, the archer Nylas wanders into ancient ruins in search of shelter. Cautiously joining a stranger’s campfire, he soon learns he has stumbled into a chilling magical trap. Apart from one truly nauseating instance of violence, “The Circle” focuses less on action and more on horror, depicting magic as something very clearly inimical to the natural world.

“The Gift of Gallah” is another tale in which contact with sorcery has unforeseen consequences. Seeking revenge against a taunting meddler called the Hooded One, Andwin plunges through the jungle in search of a mystical source of strength. In true monkey’s paw fashion, Andwin gets what he wants, but not in the way he hoped. Wizards are dicks.

Originally featured in A Book of Blades: Volume II, “Cries from a Sleeping City” is another adventure starring the barbarian Northman Lachmannon. The wealthy ruler of Zanzara hires a tavern full of sell-swords to scour the tunnels beneath the city, searching for the mythical Queen Vashka, thought to be an imprisoned immortal sorceress. Initially skeptical of the task, Lachmannon quickly learns that the tales of Vashka are true. To survive, he must fight to escape a nightmarish subterranean hellscape filled with cannibalistic “eaters” and unseen lurkers that use body-invading tentacles to drive their victims insane with bloodlust. The story is fast paced, with a fun menagerie of monsters and a dark streak a mile wide.

“Man of Xerus” chronicles another meddler’s attempt to walk on worlds. Through intense dedication and powerful magic, the sorcerer Vulka propels himself to another realm, hoping to bargain with a demon and return to his home planet more powerful than ever. In this story’s squirm-worthy body horror-filled finale, Vulka learns that there are far more diabolical foes than demons.

“A Final Errand” reunites Lachmannon and Maxus the Meddler for one more dimension-hopping adventure. Deeply wounded himself, Lachmannon drags a nearly incapacitated Maxus through monster-filled terrain hoping to acquire the “bug juice” that will allow Maxus to regain his magical powers. Much like “A Simple Errand,” the interplay between Maxus and Lachmannon is the highlight of the narrative. Neither fully trusts the other, but there’s a grudging, semi-antagonistic respect between the two that entertains. Despite the seemingly conclusive title of this story, this reader hopes the two cross paths again.

“The Meddler” is perhaps the most horrific story in To Walk on Worlds, and that’s saying something. Bizarre parasitic creatures stalk the wilderness outside an isolated farm house in which terrified young Shel huddles with her tearful little brother. Their parents are feared dead. Who should show up at the door but an injured Maxus, promising a safe escape if Shel is willing to venture out and fetch an arcane talisman from his tower. Shel is in a desperate situation, but everyone knows that you should never trust a meddler… “The Meddler” benefits from an appealing heroine that is easy to root for, supremely creepy monsters, and a tense atmosphere. Over the course of the story Maxus also reveals an important new side of himself.

“A Fate Worse Than Exile” is another survival story, this time involving an inveterate liar and cheat named Quent. Trapped in a bone cage with a sullen warrior that hates his guts, Quent must use any means at his disposal to escape his malicious captors and ensure his own passage off the hazardous, untamed island upon which he is marooned. In addition to bloody struggle and a generous helping of moral ambiguity, this tale features one of my favorite sword & sorcery tropes: the “dragon” that the reader can plainly recognize is, in actuality, a dinosaur.

Shel makes a welcome return in “A Chance Burden,” this time older and wearier than she was in “The Meddler.” No sign of her younger brother, but no obvious hint of past tragedy, either. This time she finds herself protecting an infant rescued from the arms of its slain mother. For reasons unknown, the duo are pursued by a squad of mercenaries led by a massive warrior with glowing red eyes. To make matters worse, wolves have begun to circle in the vicinity. Where the bulk of the stories in To Walk on Worlds features characters gleefully choosing expediency over more moral options, “A Chance Burden” features a heroine doggedly electing to do the noble thing, even in the face of certain death. Most of the collected stories function perfectly well as self-contained narratives, but “A Chance Burden” feels like it could easily be used to launch a full-length novel, should John choose to revisit it.

To Walk on Worlds concludes with “Black Harvest,” a cryptic and moody vignette in which a lone farmer is subjected to ominous and portentous questions by a menacing stranger. All the while, sinister tribal drums echo in the hills. The exchange recalls Anton Chigurh’s unnerving conversation with the gas station clerk in “No Country For Old Men.” The stranger’s motives and the full nature of the titular black harvest remain obscure, but we know they can’t be good.

Matthew John’s work is becoming a frequent sight in the top sword & sorcery and weird fantasy-oriented periodicals, but To Walk on Worlds bundles it together in one convenient package, where the connections and references between the stories can more easily be appreciated. The stories in To Walk on Worlds are grim, brutal, horrific, and bleak but also contain flashes of wonder and even humor. As strong a debut collection as this is, To Walk on Worlds also gives readers a sense that Matthew John is just getting started. Just remember: wizards are dicks.

#ReviewArchive #BookReview #SwordAndSorcery #MatthewJohn #ToWalkOnWorlds #GrimdarkMagazine #GdM

This review originally appeared at Grimdark Magazine on August 23, 2024.

I Was a Teenage Slasher

By Stephen Graham Jones – S&S/Saga Press – July 16, 2024

Review by Robin Marx

Set in 1989, I Was a Teenage Slasher is the first-person confessional of Tolly Driver, a disaffected youth living in the rural town of Lamesa, Texas. While fundamentally a decent person, Tolly has struggled with a sense of rootlessness since the untimely death of his father. Lamesa feels stifling and small, but college and prospects of a life outside of his hometown feel distant and unattainable. His plight goes from bad to worse after crashing a pool party, where his drunken awkwardness is punished with near-fatal hazing at the hands of his classmates. A sudden brush with the supernatural saves Tolly’s life but leaves him fundamentally changed. Tolly undergoes a strange transformation when night falls. A passenger in his own body, he witnesses himself commit horrible murders that he is powerless to stop. Tolly’s only friend Amber begins to suspect that he’s becoming a slasher: not merely a conventional serial killer, but a supernaturally enhanced murderer of the Michael Myers and Jason Voorhees variety. As the death toll rises, Tolly and Amber work together to test his newfound abilities and attempt to prevent future bloodshed.

I Was a Teenage Slasher combines a surprisingly poignant coming of age story with an exploration of the slasher horror subgenre. It avoids becoming too heavy-handed and on-the-nose, but the unwelcome transformation Tolly experiences feels like an allegory for puberty or some manner of gender awakening. The treatment of slasher tropes is likewise fascinating. Tolly does not simply don a mask and embark upon a quest for revenge, instead the slasher quality is transmitted, like vampirism or lycanthropy. In addition to preternatural resilience, in true slasher movie tradition Tolly gains the ability to cover more ground when hidden from his prey’s sight. Even reality starts to bend around him, as if the world is facilitating his inexorable urge to kill. Broken chainsaws roar to life with a single pull of the start cord. Teenagers who know they are being actively stalked irrationally elect to go skinny-dipping by moonlight. I Was a Teenage Slasher leaves the reader with unanswered questions about the supernatural phenomena at the heart of the narrative, but die-hard horror movie fans will find themselves nodding and grinning at how events develop over the course of the book.

Following so close on the heels of The Angel of Indian Lake, readers can’t be blamed for feeling a sense of déjà vu. Many familiar Stephen Graham Jones elements are present and accounted for. Apart from the slasher-centric plot, there’s a painfully realistic presentation of suffocating small-town life. Jones returns to poke at the “Final Girl” trope once again, and there’s even a horror movie-obsessed Native American girl as a supporting character. Lamesa feels like a distinct setting from the Indian Lake Trilogy’s Proofrock, however, and hapless Tolly has a very different voice than the wounded, combative Jade Daniels. While there are touches of the unreliable narrator here and there, I Was a Teenage Slasher is also written in a more plainspoken style, with less of the challenging impressionistic touch of Jones’ earlier works.

While it feels lighter and less intentionally literary than The Only Good Indians and the Indian Lake Trilogy, I Was a Teenage Slasher is a fun summer horror flick in novel form. Existing Jones fans are sure to enjoy the ride, and it also serves as an approachable introduction for newcomers curious about one of the genre’s hottest talents.

#ReviewArchive #BookReview #Horror #IWasATeenageSlasher #StephenGrahamJones #GrimdarkMagazine #GdM

This review originally appeared at Grimdark Magazine on August 12, 2024.

Conan: City of the Dead

By John C. Hocking – Titan Books – June 18, 2024

Review by Robin Marx

Conan: City of the Dead is a deluxe omnibus packaging of two pastiche novels by sword & sorcery veteran John C. Hocking: the fan favorite Conan and the Emerald Lotus and its long-awaited sequel Conan and the Living Plague. Conan and the Emerald Lotus was originally published by Tor Books in 1995 and has been out of print for roughly two decades. While Conan and the Living Plague was penned soon after the release of Emerald Lotus, a chain of unfortunate complications at the publishing end prevented the novel from receiving an official release until now, nearly 30 years after its creation.

Fans of Robert E. Howard’s enduring Conan the Barbarian character have long had a fraught relationship with the pastiche novels written by non-Howard authors. While there were occasional attempts to revive the stories in their original form as published in Weird Tales magazine—perhaps most notably by horror legend Karl Edward Wagner—in the decades following Howard’s death in 1936, the most ubiquitous editions of the stories were those produced under the stewardship of L. Sprague de Camp and Lin Carter. In addition to reprinting Howard’s work, de Camp and Carter took it upon themselves to complete Howard’s unfinished stories, rewrite stories featuring Howard’s other pulp heroes into Conan adventures, and even write wholly original tales starring the barbarian. As the Conan paperback series shifted to different publishers, other authors including Robert Jordan, Poul Anderson, and Harry Turtledove joined de Camp and Carter in contributing their own novel-length Conan adventures, to the extent that by the Tor Books era (1982-2004) pastiche works by other hands were much more readily available than the Howard stories that inspired them. Publishers Wandering Star and Del Rey upended all this beginning in 2003, collecting and releasing the Howard texts free of the modifications and embellishments of subsequent authors. For many Conan fans, this was their first opportunity to read the unadulterated texts, and it inspired a mini backlash against the pastiche novels, many of which diverged widely from Howard’s tone and characterization of Conan. Twenty years have passed, however, and it seems that Conan fans have begun to reevaluate the role and value of pastiche. While some pastiche novels are widely considered better left forgotten, others have become much sought after. Alongside installments by Karl Edward Wagner and John Maddox Roberts, Hocking’s Conan and the Emerald Lotus has become a lucky find for secondhand bookstore shoppers. The collected Conan: City of the Dead release by Titan Books makes Emerald Lotus and its long-lost sequel available to the general public at last.

Conan and the Emerald Lotus finds the titular barbarian coerced into working as an assassin for a twisted wizard hoping to eliminate a rival sorceress and steal her cache of emerald lotus powder, an addictive herbal substance that amplifies magical power while extracting a terrible physical cost from its users. Conan switches allegiances as soon as he manages to extricate himself from his employer’s curse, however. He sets out with the sorceress Lady Zelandra and her colorful retinue—tempestuous knife-throwing young maiden Neesa and a rotund, mute bodyguard named Heng Shih—escorting them into the forbidden deserts of Stygia in search of the source of the emerald lotus and the shadowy manipulator that controls its supply. Conan and the Emerald Lotus deals extensively with the price of power and the extreme lengths to which sorcerers will go to further their mastery of world-warping magic. While Lady Zelandra is a sympathetic character and an ally to Conan, Hocking makes it clear that her lust for power and dependency on the emerald lotus put her on the same grim path as her warped competitors, just not quite as far along.

Conan and the Living Plague is another dark adventure set into motion by evil sorcery. Now serving in a mercenary army, Conan and his comrade-in-arms Shemtare (a character briefly featured in Conan and the Emerald Lotus) are hired to pilfer riches from the vault of Dulcine, a city-state both ravaged by a lethal contagion and besieged by an invading army from without. The resulting adventure is a covert heist, with Conan and a handful of companions of varying levels of competency and trustworthiness venturing into territory in which a single misstep means instant death. Along the way Conan discovers that the epidemic is no natural malady, but instead an intelligent and malignant entity with a yearning for conquest.

Conan: City of the Dead delivers the sort of blood and thunder that sword & sorcery readers expect. Both collected books share relentless pacing, frequent and savage combat, and plentiful horrific elements. Where Conan and the Emerald Lotus features significant moments of cosmic horror—fans of the Cthulhu Mythos will recognize references in the mystical language intoned by the book’s sorcerers—Conan and the Living Plague leans especially hard on the otherworldly terror. The Living Plague is rendered in an intensely creepy and alien manner, and—as Conan is dismayed to learn—it’s not the worst thing lurking beyond the stars.

According to interviews, Hocking wrote Conan and the Emerald Lotus to address some of the flaws common in latter day pastiche and recapture some of the magic of the original Howard, and by that standard Conan: City of the Dead is a tremendous success. While other authors (e.g., Scott Oden) may more faithfully evoke Howard’s prose style, Hocking demonstrates a deep understanding of Conan as a character. He captures Conan’s explosive physicality, emphasizing his pantherish reflexes over sheer strength. And where lesser authors depict Conan as blithely fearless, through both novels Hocking shows Conan as experiencing fear, but not allowing himself to succumb to it. The ability to power through that fear and do what must be done is what separates Conan from his compatriots.

Readers who enjoy Conan: City of the Dead are strongly encouraged to seek out Hocking’s novella “Black Starlight.” Originally serialized in issues of Marvel Comics’ Conan the Barbarian from 2019-2020, the story was collected and re-released in 2023 as part of Titan Books’ ongoing Heroic Legends series of digital shorts. “Black Starlight” begins immediately after the conclusion of Conan and the Emerald Lotus, chronicling a further adventure of Conan with Lady Zelandra, Neesa, and Heng Shih in the wilds of Stygia. Not including “Black Starlight” as part of the Conan: City of the Dead package seems like a missed opportunity on Titan Books’ part but given the fact that they rescued it from falling into obscurity with their ebook release it seems uncharitable to grumble too much.

As a long-time fan of the character, it’s exciting to see Titan Books release both new novels starring Conan (e.g., Conan – Blood of the Serpent) alongside long out-of-print treasures like Conan and the Emerald Lotus. The inclusion of the never-before-seen Conan and the Living Plague sweetens the deal, making Conan: City of the Dead a must-buy even for those lucky readers who already own the original Emerald Lotus paperback. Newcomers to Conan are still advised to start with the original Robert E. Howard tales, but if you’ve devoured those and yearn for more, Conan: City of the Dead is the cream of the pastiche crop.

#ReviewArchive #BookReview #SwordAndSorcery #ConanTheBarbarian #ConanCityOfTheDead #ConanAndTheEmeraldLotus #ConanAndTheLivingPlague #JohnCHocking #GrimdarkMagazine #GdM

This review originally appeared at Grimdark Magazine on May 9, 2024.

Dark Dreams of Nilztiria

By D.M. Ritzlin – DMR Books – March 31, 2023

Review by Robin Marx

The follow-up to 2020’s Necromancy in Nilztiria, Dark Dreams of Nilztiria collects nine more sword & sorcery stories set in D.M. Ritzlin’s setting, Nilztiria. While several characters from the previous volume reappear—including Xaarxool the Necromancer, barbarian hero Avok Kur Storn, and Vran the Chaos-Warped (also featured in the 2023 novel, Vran the Chaos-Warped), the stories here are self-contained, and no prior experience with the characters or setting is needed to enjoy this volume.

Dark Dreams of Nilztiria starts off strong with the cover story, “More Blood.” A warrior awakens in a phantasmagorical arena, with no memory of the circumstances leading up to his imprisonment. With no time to pause for reflection, he faces a series of increasingly strange opponents: twin martial artists, a jester armed only with his index finger, even a walrus. All the while, the colosseum echoes with a repeated cry for “Blood! More blood!” The nameless warrior battles his way to the arena’s bloodthirsty spectator but is unprepared for what he finds. “More Blood” boasts an intriguing atmosphere and a killer finishing line.

“The Necromancer and the Forgotten Hero” centers on a cat and mouse game between the necromancer Xaarxool and Acclain Dorso, the new magistrate in charge of the Bureau of Sorcerous Affairs in the city of Desazu. The pair’s rivalry has taken a nasty turn, with Dorso dispatching an assassin and a series of summoned monsters after Xaarxool. As he attempts to flee Desazu, Xaarxool brings some protection, however, in the form of legendary warrior Hyallbor. Revived 500 years after his death, Hyallbor finds himself ambivalent about his new lease on life. While resurrection is common in fantasy fiction, the exploration of necromancy from one of its subjects felt refreshing.

Like the story before it, “The Head in the Globe” stars another of Ritzlin’s recurring heroes: Avok Kur Storn. Wandering through the forest, the barbarian hero is approached by an alluring young woman who begs him to retrieve her father’s severed head from the top of a massive tree. Avok learns that the head remains quite alive, imprisoned in a glass sphere through the magic of Syrakoss, a warlock hoping to extort magical knowledge from the head. Avok discovers that reclaiming the head is the easy part of his task, as he soon finds himself caught in a struggle between two sorcerous heavyweights, dealing with treachery and a host of bizarre creatures. Fast-paced and subtly humorous, “The Head in the Globe” covers a great deal of ground in a scant 18 pages.

“Crowned in Madness” presents a dungeon delve from hell. After choosing the wrong victim to waylay, failed bandit Rythe finds himself press-ganged into the service of the arrogant wizard Altogg Keldoum. Keldoum’s band of mercenaries are on an expedition to loot a magical crown from a dead king’s tomb, but careless tavern chatter catches the ear of Verohssa, High Priestess of the BDSM-flavored cult of Tuntilla, the Sadistic Maiden. Disaster strikes deep within the tomb and Rythe is caught between a rock and a hard place, trying to preserve his own life while Keldoum and Verohssa struggle to possess the crown. Hapless Rythe’s constantly shifting allegiances add a welcome touch of wry humor to what is otherwise a very gory and grim tale.

The shortest episode in the collection, “Diabolical Symphonies” follows the ruthless sorceress Ytra as she prepares a powerful magical incantation to get revenge on her long list of enemies and rivals (including Xaarxool and Avok Kur Storn). Epic spellcraft demands rare components, and Ytra must go to great lengths to enact her mystical vengeance. Magic is fickle at best, however, and the stakes are high for Ytra as she grapples with ancient sorcery. This story is sure to be appreciated by readers left cold by the safely reliable, almost scientific depiction of magic common in much modern fantasy fiction.

Another story starring Xaarxool, “The City the Gods Abandoned” finds the necromancer stranded in the otherworldly city of Vantophai after a magical mishap. A local ruler immediately approaches Xaarxool, attempting to coerce him into assisting his takeover of Vantophai. Sorcerers are even more resistant to compulsion than cats, however, and Xarxool decides to extract himself from the situation in spectacular fashion. “The City the Gods Abandoned” feels a little on the long side, but Xaarxool’s magical MacGuyver-like solution to his plight makes up for the slower scenes.

The longest story in Dark Dreams of Nilztiria at 40 pages, “Inside a Dead God’s Skull” has a suitably epic premise. Maniacal sorcerer Rothalzeng embarks on a mission of conquest, using a religious cult and the giant corpse of a dead god to further his aims. It’s up to Avok Kur Storn, Xaarxool’s ally Lodianux, and others to stand against Rothalzeng. While “Inside a Dead God’s Skull” includes some of the most impressive imagery in the book, it suffers from an overabundance of named characters and some pacing issues. Exciting but overstuffed, “Inside a Dead God’s Skull” might have worked better as a full-length novel.

Where “Crowned in Madness” prominently featured a cult devoted to the goddess of pain, “The Curse of Ambition” focuses on a competing religion dedicated to Veshakul’a, the goddess of death. Dantorol, a young adherent of the cult, finds himself disillusioned with the apparent complacency of his church’s superiors. When an opportunity to seize power presents itself, he takes it. While Dantorol succeeds in growing the cult, he must deal with other, unintended results. While slightly on the cryptic side, this story is another example of the recurring theme of a Ritzlin character getting what they want, “good and hard” (to paraphrase H.L. Mencken).

“The Demon’s Oak” is another story dealing with religion. An oak tree outside of Desazu becomes animated, declaring itself to be Arnvar, the god of earth and nature. A cult soon springs up around the tree, but some suspect the self-declared god has an ulterior motive. Famed mercenary Vran is hired to remove his client’s daughter Ulrika from the influence of the cult, but his task is complicated by the hidden powers of the being inhabiting the tree and the unpredictable effects that result when magic is cast in his presence. “The Demon’s Oak” packs a lot of adventure into 36 pages, without the inconsistent pacing of “The City the Gods Abandoned” and “Inside a Dead God’s Skull.”

The stories collected in Dark Dreams of Nilztiria are grim and gory, but occasionally glimmers of wry humor shine through. Many of the shorts have ironic endings, where the protagonist gets exactly what they sought, but with disastrous results. And while many sword & sorcery authors demonstrate a strong preference for either sorcery or sword (e.g., emphasizing plucky swordsmen while casting wizards as the perennial villains), Ritzlin gives equal “screen time” to both brawny and brainy protagonists. It’s also entertaining how his cast of characters seem to wander through each other’s adventures, either appearing directly through cameos or via off-hand references.

While the sorceress Ytra is a fun character who gets to star in her own story and pain cultist Verohssa makes for an entertaining antagonist, overall women tend to occupy a peripheral role in the stories contained here. Apart from Ytra and Verohssa, women tend to be either in need of assistance (e.g., Ulrika in “The Demon’s Oak”) or absent entirely. Readers hoping to read about, say, a quick-witted rogue who happens to be a woman are destined to be disappointed. Ritzlin has an engaging cast of recurring male heroes, perhaps adding another woman to the mix could address this imbalance.

Delivering swordplay and spellcasting in equal measure, Dark Dreams of Nilztiria has much to offer fans of dark fantasy. While—as presented in this book—Nilztiria seems somewhat amorphous and undefined as a fantasy setting, Ritzlin’s characters are both distinct and appealing.

#ReviewArchive #BookReview #SwordAndSorcery #DarkFantasy #Grimdark #DMRitzlin #DMRBooks #DarkDreamsOfNilztiria #GrimdarkMagazine #GdM